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Recruit Cap

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Recruit Cap

Post by faggalog4y on Mon Jul 23, 2012 9:11 am

Have we ever thought about making a recruit cap or making harder rules so we get better players?

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Re: Recruit Cap

Post by rswizzled on Mon Jul 23, 2012 11:26 am

I never thought about that but maybe they should let 5 every couple of months or something??

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Re: Recruit Cap

Post by faggalog4y on Mon Jul 23, 2012 12:44 pm

Well, I was thinking about one a week we can recruit and then for the rest of the month we train as a clan. This way we don't have so much scheduled at once. Plus, I believe we should make the tryout rules a bit more strict. I also believe we should try and recruit skill. It is nice to recruit nice people that will be on a lot but we need skill. I feel were lacking in the skill department.

Also, I have noticed that when we do tryouts and the person joins the clan some go AFK for a long time. There should also be a probation period for RIT's (one month). This way we can go through the dead weight and legit members that want to make the clan better. Age limit, sometimes I just want to play with people that are my age. Not children that start shit before the match even begins. Maybe up the age on the tryout form?

Lastly, this clan is awesome and I love it. But I never really play with clan members. Maybe we should open up a schedule board of some sort just so people know when other clan members will be on. For example, go on the website and give people a heads up when they will be on the game. This way clan members will be able to play with one another. These are some ideas that the leaders and founders should consider. It will trim the fat from the clan along with getting to know one another's play style. Thoughts??

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Re: Recruit Cap

Post by [iS] SuperMarioTurtle on Mon Jul 23, 2012 1:26 pm

well we dont wanna become a clan who hardly lets anyone in.

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Re: Recruit Cap

Post by [iS] z3lement on Mon Jul 23, 2012 1:28 pm

[iS] SuperMarioTurtle wrote:well we dont wanna become a clan who hardly lets anyone in.

Exactly what I'm thinking.

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Re: Recruit Cap

Post by [iS] smilingdonkie on Mon Jul 23, 2012 2:29 pm

Right now we don't need one. But when the time comes where we have a ton of recruits, we can up the KDR requirement or something like that.

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Re: Recruit Cap

Post by [iS] TSR on Mon Jul 23, 2012 2:47 pm

I'm on right now JAy haha

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Re: Recruit Cap

Post by [iS] TSR on Mon Jul 23, 2012 2:48 pm

Also i agree with where you are coming from, but right now we are just trying to build our team up, get ourselves out there. We may up the ratios and stats when Blops2 comes out.

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Re: Recruit Cap

Post by [iS] Trent on Mon Jul 23, 2012 3:22 pm

We've been through this already, tons of times. I promise you raising the requirements of the clan could end up killing it. Maybe one day we'll try it out.

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Re: Recruit Cap

Post by [iS] Cross on Mon Jul 23, 2012 7:43 pm

I have an improved thought to your schedule idea Jay, I think we should have something on the site where you enter your name and what system your playing on right at that moment. If that is possible it would save me switching from PS3 to Xbox and such.

Also to get more members we need way more publicity. Once i'm done working i'll try to help out a lot and get us known places. Honestly though a lot of people are looking for elite. They want the title, the exp, and the clan tags. We need more elite members and to level up our elite clan so that we draw more attention to ourselves. Once we achieve that we can be a little more strict on the stats side of things.

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Re: Recruit Cap

Post by [iS] Mormon Maffia on Tue Jul 24, 2012 6:29 am

[iS] juggaloj4y wrote:Well, I was thinking about one a week we can recruit

The thing is, the only recruiting being done is on the mw3 FORUM. Not ingame not through elite but through bumping the forum. That doesn't mean you guys aren't trying to recruit ingame or by other means but 99% of the apps coming in say they were recruiting through the forum. So saying that we should recruit once a week is pretty much saying element stop bumping the forum so much.



[iS] juggaloj4y wrote:and then for the rest of the month we train as a clan.

I like this

[iS] juggaloj4y wrote:I also believe we should try and recruit skill. It is nice to recruit nice people that will be on a lot but we need skill. I feel were lacking in the skill department.

The best way to recruit skill is in game. This means that you need to be doing good in game to even have a chance at recruiting them.

[iS] juggaloj4y wrote:Also, I have noticed that when we do tryouts and the person joins the clan some go AFK for a long time. There should also be a probation period for RIT's (one month). This way we can go through the dead weight and legit members that want to make the clan better.

I'm not sure i understand what you're saying but we have the rit position for this exact reason. If you be active as a rit you get dropped. I do however think we're slacking in inactivity control. We're letting way too many people get away with inactivity and that needs to change.

[iS] juggaloj4y wrote:Age limit, sometimes I just want to play with people that are my age. Not children that start shit before the match even begins. Maybe up the age on the tryout form?

You don't have your age on your profile so i don't know how old you are. What would you like the age limit/requirement be?

[iS] juggaloj4y wrote:Lastly, this clan is awesome and I love it. But I never really play with clan members. Maybe we should open up a schedule board of some sort just so people know when other clan members will be on. For example, go on the website and give people a heads up when they will be on the game. This way clan members will be able to play with one another.

We had a calender for GB before and can easily start it up again for people's play time. We can also post Clan meeting dates/times, specific system practices, etc..

[iS] juggaloj4y wrote:These are some ideas that the leaders and founders should consider. It will trim the fat from the clan along with getting to know one another's play style. Thoughts??

We'll definitely take everyone's advice to heart and work to improve this clan. Thanks for the post j4y.

If anyone else has suggestions or concerns please post them or bring them up in the next meeting this week.

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Re: Recruit Cap

Post by [iS] samurai8juicebox on Tue Jul 24, 2012 7:32 am

there are a couple people who are rit's and haven't changed the tag from/to iS. I can think of one right now. I know there's more.

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Re: Recruit Cap

Post by Twitch on Tue Jul 24, 2012 8:54 am

All my recruits come from in game

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Re: Recruit Cap

Post by faggalog4y on Tue Jul 24, 2012 9:39 am

[iS] z3lement wrote:
[iS] SuperMarioTurtle wrote:well we dont wanna become a clan who hardly lets anyone in.

Exactly what I'm thinking.
Yes, but we don't want to be a clan that lots everyone in. We need to have skill in the clan and we won't get it if we let everyone in from the MW3 forums.

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Re: Recruit Cap

Post by faggalog4y on Tue Jul 24, 2012 9:45 am

[iS] Trent3* wrote:We've been through this already, tons of times. I promise you raising the requirements of the clan could end up killing it. Maybe one day we'll try it out.

It's going to kill it even more if we recruit people that don't play. I have seen people in the member and RIT section that haven't been on site and on game in a long time. I understand growing the clan is important, but letting anyone will kill the clan. Yes, you may see a rise in clan members but they might leave and never come back. When I joined this clan I thought we would be doing Elite and Gamebattles. That is what I was and still am looking for in a clan. It's nice being on the forums and talking but that's not what I signed up for.

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Re: Recruit Cap

Post by faggalog4y on Tue Jul 24, 2012 9:50 am

[iS] crosshairfail wrote:
Also to get more members we need way more publicity. Once i'm done working i'll try to help out a lot and get us known places. Honestly though a lot of people are looking for elite. They want the title, the exp, and the clan tags. We need more elite members and to level up our elite clan so that we draw more attention to ourselves. Once we achieve that we can be a little more strict on the stats side of things.

Yes I agree, Elite needs to be up and running. I have tried to take leadership of elite so we can use it. People want double xp and gold tags. We won't be known as a clan by recruiting from the forums. I have tried to talk to Super many times about giving me leadership so we can use that to our advantage. I am on more than Super and also have the ability ti sign us up for Clan ops whenever we want. Super still hasn't invited people to the Elite page on the PlayStation. All we need is few people to do ops and no one is till controlling Elite.

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Re: Recruit Cap

Post by faggalog4y on Tue Jul 24, 2012 9:52 am

I am 22 years old, I want people in the clan that aren't children. In my opionion 15 would be the minimum.

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Re: Recruit Cap

Post by Twitch on Tue Jul 24, 2012 9:55 am

No need to trash SMT he's a good fellow

And also juggle please I joined when I was thirteen and now I'm fourteen turning fifteen in a week and idk if you have noticed but kids as you call us are more active then geezers

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Re: Recruit Cap

Post by faggalog4y on Tue Jul 24, 2012 9:59 am

I am not trashing, trashing would be going on here and disrespecting him. I am saying I don't believe he is a good candidate for leader of the PS Elite. It's my opinion. He doesn't run it like it should be.

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Re: Recruit Cap

Post by faggalog4y on Tue Jul 24, 2012 10:01 am

[iS] Twitch wrote:No need to trash SMT he's a good fellow

And also juggle please I joined when I was thirteen and now I'm fourteen turning fifteen in a week and idk if you have noticed but kids as you call us are more active then geezers


I would hope because you don't have a job or bills. You live under your parents roof and eat their food. Older people have to WORK for a living. You don't, the cap would start right now. We wouldn't kick people out that are under the age of 15. Stop assuming.

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Re: Recruit Cap

Post by [iS] Cross on Tue Jul 24, 2012 11:37 am

[iS] juggaloj4y wrote:I am not trashing, trashing would be going on here and disrespecting him. I am saying I don't believe he is a good candidate for leader of the PS Elite. It's my opinion. He doesn't run it like it should be.
Amen.

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Re: Recruit Cap

Post by Twitch on Tue Jul 24, 2012 11:58 am

Well if you put it into effect now then a younger me will get lookedover

Not assuming I know I wouldn't be kicked out but I'm protecting us

As for SMT they gave him the job please quit arguing

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Re: Recruit Cap

Post by faggalog4y on Tue Jul 24, 2012 1:58 pm

I'm not arguing with you, I just want Elite to be running like a lot of other people in the clan. But Super doesn't do it or isn't able to do it. I just want Elite to be apart of this clan. It can't be if no one does anything with it. I know they gave Super the job but he's not doing it. I just wanted to take over Elite so we can do clan ops. We haven't done any ops yet because Super isn't on Elite that much.

I want the chance to do something for this clan and I can't do that if I don't have the support. Elite is my chance to do something good for iS.

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Re: Recruit Cap

Post by faggalog4y on Tue Jul 24, 2012 2:11 pm

I'm not sure i understand what you're saying but we have the rit position for this exact reason. If you be active as a rit you get dropped. I do however think we're slacking in inactivity control. We're letting way too many people get away with inactivity and that needs to change.

It's a great idea to drop inactive players and keep active players.

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Re: Recruit Cap

Post by [iS] Spyda on Tue Jul 24, 2012 2:32 pm

[iS] juggaloj4y wrote:
[iS] z3lement wrote:
[iS] SuperMarioTurtle wrote:well we dont wanna become a clan who hardly lets anyone in.

Exactly what I'm thinking.
Yes, but we don't want to be a clan that lots everyone in. We need to have skill in the clan and we won't get it if we let everyone in from the MW3 forums.

Well at the very least we have to try to recruit better quality players. Sure we're getting a lot of ppl from the forums but by and large they're not that good. Many are decent, but When we started we almost EXCLUSIVELY recruited players that were as good or better than us. I know I for one NEVER brought anyone here who didn't at least keep up with me on B/O. (Unless you count Major Massert and I DIDN'T tell him do come here he used my name and someone else did)

Anyway while it's true without a clan on PS3 or Xbox your numbers won't be as good as they'd be with a clan, we either have to tighten up our app requirements, or be stricter with the voting on tryouts. As I've said before I'm all for voting no and having them do a retry.

We don't have to make the app K/D 3 or anything like that, but 1.10? shouldn't be too much to ask right? Hell I've got that on MW3 and I never play/Hate/Suck/Don't know the maps/Got it late/Never really played with the clan/Anything else that could go against me.

So I figure a 1.10 or even up to 1.25 isn't a insane requirement or a death sentence. AND if we get no recruits for a week or two. Then we lower it. But some balance needs to be achieved.

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Re: Recruit Cap

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